Age of Conan has really gone through the paces when it comes to being a success story. It wasn’t like the game came out, had a few hiccups and then went on to mount massive accolades within the industry. No, instead of Age of Conan released to a lot of fanfare and then seen a lot of fans drop off from the fair, and then eventually had to overcome a host of bugs, glitches and performance issues.
Nevertheless, since its launch back in 2008, and after spending a few years ironing out the kinks, adding new content and fixing up many of the core gameplay elements, Funcom turned Age of Conan into a hybrid free-to-play and subscriber-based MMO that has spelled huge success for the company in a short amount of time.
Executive Producer and Game Director Craig Morrison commented in the press release, saying…
"We are delighted to see the success of ‘Age of Conan: Unchained’”, ... "We have been working hard to show that we are one of the best, and most unique, MMO experiences on the market. Our focus now is to deliver even more content and new experiences to players, starting with the movie tie-in Adventure Pack that is launching in the near future!”
The game has seen a whopping fourfold overturn in server activity and more than 300,000 users have joined up (or re-joined back) to see what the free-to-play version of Age of Conan: Unchained. The game really is tight these days, offering MMO combat that is rivaled by no other game out there, including brutal finishing moves and amazingly smooth animations.
Read more about Age of Conan.
source:www.cinemablend.com
No comments:
Post a Comment